In 2018 I was lucky enough to join in on a game called Life or Death, that started from UAT. It was my first game project with people, and it was basically a learning experience for me. I was an artist on the team, and I ended up making props and weapons while I participated there. I learned a lot about programs that I didn't use, and I ended up teaching as well with some programs that I did use, but not as much as I learned.
Junior Achievement/ J.A.
This game project was an internship that I attended. The game didn't have an offical name, but it was for the company called J.A. (Junior Achievement). I was an artist and animator, and I worked on 2D and 3D assets the game. This was one of the most insightful internships that I have had, and it gave me a lot to look forward too, especially in my animation career. I created art along with the team and we each grew and learned from each other. There were several requests for my animation mentorship as well, which I happily agreed too. This was an unforgettable experience that I will always thank that I had the chance to do.
Around UAT
While I attend UAT, I am mainly known for my skills as an animator. Some people may know me and ask for me to look over something, or have me help them with a certain movement. I have even aided in the 2020 Global Game Jam for help with animations and importing in Unity. I always am happy to help anybody in need that would need some assistance. Furthermore, I do have great knowledge on a multitude of other programs that are used to model, rig, and texture as well. I assist several people some days and always aid in helping other projects.